DEVICE TESTS TOOL
GPU / WebGL Info
See your GPU vendor, renderer, WebGL version, and supported extensions.
Graphics renderer
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About this tool
See what graphics hardware and WebGL capabilities your browser reports — GPU vendor and renderer, WebGL version, texture/viewport limits, and the full list of supported extensions. Useful for troubleshooting graphics-heavy web apps or games, or just satisfying curiosity about what's actually running your browser's 3D rendering.
Frequently asked questions
- Why does the renderer say something like "ANGLE (Intel, Intel(R) UHD Graphics...)"?
- On Windows, Chrome and Edge render WebGL through a translation layer called ANGLE, which reports the underlying GPU and driver in that format — it's normal and still tells you the real hardware.
- Why is my vendor/renderer just "Google Inc." / "ANGLE" with no real GPU name?
- Browsers can mask the detailed hardware string for privacy/fingerprinting resistance — Firefox in particular restricts this by default. The detailed string requires the
WEBGL_debug_renderer_infoextension to be exposed, which isn't guaranteed everywhere. - What does WebGL version tell me?
- WebGL2 (based on OpenGL ES 3.0) supports more features and better performance than WebGL1 (OpenGL ES 2.0) — most modern browsers and GPUs support WebGL2, but very old hardware or heavily locked-down browsers may only offer WebGL1 or none at all.